allurprincess: ([fight] drama drama attack)
[personal profile] allurprincess
Characters: Anyone facing the Firebird.
Format: Whatever you like!
This log is: open
Location: Conquest campus, starting from the tower plaza and spreading outwards.
Summary: As the Conquest Tower opens, the island enters its second boss battle. Read this if you're confused.
Warnings: Fire.
[ This battle is nowhere near as surprising as the arena wyrm's attack, but there's something fundamentally terrifying about globs of fire raining down on you from the sky that that last one didn't have. Whilst the buildings, with their sudden blue sheen, seem immune to the flames, the Players and Weapons outside of them are a tad more exposed.

The firebird is content to make regular, swooping passes at the fighters, which whilst dangerous due to its talons, puts it within range of the melee weapons. It isn't very fast, and is forced to avoid the roofs of the campus in its attacks. Its fire is only dangerous when it's directly overhead. ]
musicalee: (Default)
[personal profile] musicalee
Characters: Everyone!
Format: Whatever your heart desires!
This log is: Open party log!
Location: Battle Arena
Summary: On Saturday afternoon after the train arrives there is a festival and a presentation of the tournament winners!
Warnings:
Fun and games and trophies )

closed

Jun. 3rd, 2012 03:41 pm
unflinchable: (dungeons)
[personal profile] unflinchable
Characters: Arthur and Merlin
Format: Prose
This log is: closed
Location: Forward dated to friday evening,
Summary: Arthur confronts Merlin about the magic
Warnings: ...anger and angst?
the confrontation )
secretlyuseful: (thoughtful)
[personal profile] secretlyuseful
Characters: Merlin and Fortitude Students
Format: Class long so whatever you like
This log is: Open; tag Merlin or each other
Location: Fortitude classrooms
Summary: Merlin attempts to teach...
Warnings:
School didn't exist in Camelot... )
unflinchable: (what?)
[personal profile] unflinchable
Characters: Arthur and YOU
Format: [starting action tags]
This log is: open!!!
Location: grounds; Conquest dorms; cafeteria; computers; woods
Summary: Arthur familiarizes himself with the grounds, it's best to know enemy terrain after all.
Warnings: Arthur is a prat
HANG OUT WITH A LEGENDARY KING )
utopiamods: (Default)
[personal profile] utopiamods
As you all crowd onto the platform, which is drenched with sunlight though the air is cool you are met by five girls and eight boys. One of the girls is a somewhat humanoid grey-skinned, finned alien and one of the boys seems to be a blue Hedgehog; but the rest all seem human. All twelve are in uniforms that would match if not for the colour differences - skirts and trousers, waistcoats, and light summer shirts that seem totally inappropriate for the chill. Some seem irritable while others look excited. Each has a beret with a crest pinned to the front - six depicting a shield on green, the other seven a sword on red.

At the first lull in the chatter, a frail looking girl with a shield on her cap steps forward.

"Excuse me, may I have your attention please!"

She explains that the eleven of them are the current prefects of Rakuen, representing the two schools on the island. Nanami (she gestures to herself), Lelouch, Yuri, Sonic, Jade and Sora of Fortitude; and Santana, Flynn, Feferi, Kevin, Gino, Suzaku and Golbez of Conquest.

The introductions are over fast and the girl named Santana seems impatient, "So come over when your name is called so we can all get inside." They all move to stand in two groups some distance away from each other; two boys step forward and begin to read names from a clipboard.

Suzaku, the Conquest Prefect reads in a short clipped manner, his posture stiff. But his tone is kind. "For Conquest, Arthur Pendragon, Stellaluna, Nepeta Vantas and Jadesprite."

The Fortitude prefect, Lelouch, on the other hand looks bored. "Jane Crocker and Merlin are for Fortitude."
utopiamods: (Default)
[personal profile] utopiamods
You're falling, and you can't remember why. It's a sickening feeling that makes your insides lurch; the darkness and the vertigo combine, and all you can think of is a story you heard once, somewhere.

Ah, I remember now. It's... a simple story that everyone knows. A legend of a Princess, the Demon Lord who kidnapped her, and the Knight who fought to save her. The Demon Lord had kidnapped the Princess countless times, but every time the Knight bested his challenges and rescued the Princess. No matter what tricks and ploys the Demon Lord used, the Knight would always triumph in the end. This was because--

The world tilts on its axis one last time, and the dream slips from your mind as easily as it arrived. A new voice intrudes on your sleep. Mechanical, monotonous.

"Next stop: Rakuen City. This train terminates here. The next stop is Rakuen. All change." The train rocks steadily. The sun shines through the window cheerfully and if you look out the window you will see the first of flowers beginning to grow in the grass. Steam drifts past the window, it is warm. A mixture of sunlight and the heating of the seats, it adds to the dreamlike atmosphere.

It's strangely difficult to shake off the sleep; the rhythm of the train seems to lull you back into slumber and the air is warm and heavy, making it hard to keep hold of a thought. Finally, though, the nausea settles, the last of the dream fades and you can take in your surroundings. And, perhaps more importantly, those around you in a similar state. The train judders to a stop, through the rain lined windows there is a building and people gathered on the platform.

"We have arrived at Rakuen City. All passengers must leave the train. This train is terminating here. This is Rakuen."
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