unflinchable: (pouting)
[personal profile] unflinchable
Characters: Arthur and you
Format: Action
This log is: open
Location: Forest
Summary: Just waking up from his coma-nap, Arthur decides that he needs some exercise. He also realizes he is an owned weapon, this must be Merlin's fault.
Warnings: general prattiness
Arthur is a king dammit )
unflinchable: (Excalibur pulling)
[personal profile] unflinchable
Characters: Arthur and you
Format: starting Action, will match
This log is: open to Conquest students (or anyone skipping class when they're outside)
Location: Classrooms -> Outside
Summary: Arthur is a teacher. He teaches Knight Training. AKA, Arthur tests your skills.
Warnings: Arthur may be in a bad mood thanks to Day
let me tell you about being a knight... )
fracturedsoul: (aw ye)
[personal profile] fracturedsoul
Characters: Everyone
Format: Whichever you prefer
This log is: open
Location: Rakuen Public Library's media viewing room
Summary: Dirk shows off some 21st century cinematic masterpieces.
Warnings: Horrible movies. Swearing from Striders. The usual.
i cant wait to be a useless piece of shit all night and watch all these movies )
musicalee: (Default)
[personal profile] musicalee
Characters: Everyone!
Format: Whatever your heart desires!
This log is: Open party log!
Location: Battle Arena
Summary: On Saturday afternoon after the train arrives there is a festival and a presentation of the tournament winners!
Warnings:
Fun and games and trophies )
fracturedsoul: (tempt me with the secrets that you hold)
[personal profile] fracturedsoul
Characters: Dirk Strider, open to anyone
Format: Whatever you prefer
This log is: open
Location: Around Rakuen
Warnings: Strider language

After shenanigans at Recette's shop, Dirk has some deliveries to make -- memory charms for Dave and Sis, and memory charms plus upgrades and those Prospit dreaming pendants for Jake and Jane.

Aw man, and movie night is tonight also... He's gonna be busy today.

Throughout the day, he can be found around Fortitude and Rakuen, and lurking about outside the borders of Conquest.


((OOC: A separate, mingling-type log will go up later in the week for the movie night thing. Keep an eye out! ))

closed

Jun. 3rd, 2012 03:41 pm
unflinchable: (dungeons)
[personal profile] unflinchable
Characters: Arthur and Merlin
Format: Prose
This log is: closed
Location: Forward dated to friday evening,
Summary: Arthur confronts Merlin about the magic
Warnings: ...anger and angst?
the confrontation )
unflinchable: (what?)
[personal profile] unflinchable
Characters: Arthur and YOU
Format: [starting action tags]
This log is: open!!!
Location: grounds; Conquest dorms; cafeteria; computers; woods
Summary: Arthur familiarizes himself with the grounds, it's best to know enemy terrain after all.
Warnings: Arthur is a prat
HANG OUT WITH A LEGENDARY KING )
utopiamods: (Default)
[personal profile] utopiamods
You're falling, and you can't remember why. It's a sickening feeling that makes your insides lurch; the darkness and the vertigo combine, and all you can think of is a story you heard once, somewhere.

Ah, I remember now. It's... a simple story that everyone knows. A legend of a Princess, the Demon Lord who kidnapped her, and the Knight who fought to save her. The Demon Lord had kidnapped the Princess countless times, but every time the Knight bested his challenges and rescued the Princess. No matter what tricks and ploys the Demon Lord used, the Knight would always triumph in the end. This was because--

The world tilts on its axis one last time, and the dream slips from your mind as easily as it arrived. A new voice intrudes on your sleep. Mechanical, monotonous.

"Next stop: Rakuen City. This train terminates here. The next stop is Rakuen. All change." The train rocks steadily. The sun shines through the window cheerfully and if you look out the window you will see the first of flowers beginning to grow in the grass. Steam drifts past the window, it is warm. A mixture of sunlight and the heating of the seats, it adds to the dreamlike atmosphere.

It's strangely difficult to shake off the sleep; the rhythm of the train seems to lull you back into slumber and the air is warm and heavy, making it hard to keep hold of a thought. Finally, though, the nausea settles, the last of the dream fades and you can take in your surroundings. And, perhaps more importantly, those around you in a similar state. The train judders to a stop, through the rain lined windows there is a building and people gathered on the platform.

"We have arrived at Rakuen City. All passengers must leave the train. This train is terminating here. This is Rakuen."
utopiamods: (Default)
[personal profile] utopiamods
As you all crowd onto the platform, which is drenched with sunlight though the air is cool you are met by four girls and three boys. One of the girls is a somewhat humanoid grey-skinned, finned alien and one of the boys seems to be a blue Hedgehog; but the rest all seem human. All seven are in uniforms that would match if not for the colour differences - skirts and trousers, waistcoats, and light summer shirts that seem totally inappropriate for the chill. Some seem irritable while others look excited. Each has a beret with a crest pinned to the front - three depicting a shield on green, the other four a sword on red.

At the first lull in the chatter, the sword crested girl who is not a troll speaks up, looking annoyed.

"Listen up!"

She explains that the eleven of them are the current prefects of Rakuen, representing the two schools on the island. Santana (she gestures to herself), Feferi, Nephenee, and Suzaku of Conquest; and Lelouch, Jade, and Sonic of Fortitude.

The introductions are over fast and Santana seems impatient, "So come over when your name is called so we can all get inside." They all move to stand in two groups some distance away from each other and begin to read names from a clipboard.
utopiamods: (Default)
[personal profile] utopiamods
You're falling, and you can't remember why. It's a sickening feeling that makes your insides lurch; the darkness and the vertigo combine, and all you can think of is a story you heard once, somewhere.

Ah, I remember now. It's... a simple story that everyone knows. A legend of a Princess, the Demon Lord who kidnapped her, and the Knight who fought to save her. The Demon Lord had kidnapped the Princess countless times, but every time the Knight bested his challenges and rescued the Princess. No matter what tricks and ploys the Demon Lord used, the Knight would always triumph in the end. This was because--

The world tilts on its axis one last time, and the dream slips from your mind as easily as it arrived. A new voice intrudes on your sleep. Mechanical, monotonous.

"Next stop: Rakuen City. This train terminates here. The next stop is Rakuen. All change." The train rocks steadily. The sun shines through the window cheerfully and if you look out the window you will see the first of flowers beginning to grow in the grass. Steam drifts past the window, it is warm. A mixture of sunlight and the heating of the seats, it adds to the dreamlike atmosphere.

It's strangely difficult to shake off the sleep; the rhythm of the train seems to lull you back into slumber and the air is warm and heavy, making it hard to keep hold of a thought. Finally, though, the nausea settles, the last of the dream fades and you can take in your surroundings. And, perhaps more importantly, those around you in a similar state. The train judders to a stop, through the rain lined windows there is a building and people gathered on the platform.

"We have arrived at Rakuen City. All passengers must leave the train. This train is terminating here. This is Rakuen."
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