Gino Weinberg (
trollofthree) wrote in
rakuen2011-02-15 07:44 pm
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[Round 1, Day 4] promise I'll be kind
Characters: Gino and YOU[Gino is just wandering around the campus, camera in hand, taking photos of everyone for posterity. There's already several of him, in several fetching shades of blue, so you're not alone. Say cheese, he's just snapped a shot of you!]
Format: Any
This log is: OPEN
Location: Everywhere.
Summary: [palette swap] Ordering a present for Anya: a day's wait at in the lobby. Realising you've got a camera just in time for everyone to go multicoloured: priceless.
Warnings: Gino.
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"Thanks! Think it's permanent?" He tugged at his fringe, which was a perfect example of 'royal blue', then leaned down to flick at hers. He'd seen her going into the computer room the evening before, and she'd been in there a long time before she left, looking sick and shaken. Something had happened in there, and her approaching him here just confirmed that.
He'd let her say that, though. For now, photos.
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"... No. I-- I don't think it's permanent. They wouldn't..." How do you explain something like what she'd seen, done?
"Gino... I went to---" Grenn paused to look around, but no, one else seemed to be even remotely close to hear. "Yesterday, I went to hack the mainframe. See if I could interrupt or bug the holographic tech." Grenn rubbed her face with her hands, briefly hiding it.
"You know what happened, Gino? The whole room disappeared when they discovered me after I did... er, something." She finally looked back up at him, to see what he'd say.
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"Yes. Yes I did. The computer... well, all of them... Said something about having encountered an error and then needing an emergency reboot... I, er... Think that emergency reboot wasn't enough, or they think this is funny," Grenn mumbled, her voice further muffled by her hands. Then she sighed and straghtened.
"And I was dizzy and felt ill the whole evening and night... I... still don't feel right, really," Grenn paused, but there was no way to tell if her skin was an adverse colour, considering the mossy green.
"Gino... They can kill us however many times they want to, until our brains can't take the information." Grenn gritted her teeth and shook her head. "I have seen people die from overload from a simulation. It's not pretty."
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"Virtual reality, Gino. Like a video game, but actually being inside it." She wasn't sure if she was overdoing the explanation, but at least he would have references for all of those terms.
"I mean, I'm not that great at hacking, but I'm decent. But it felt like trying to change game files while you're playing the game, and... Remember what the announcer said? 'Maintenance'?"
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The reaction may of course also have been influenced by the fact that she didn't feel well, yet. She still felt she should apologize, even if she wasn't sure she'd actually expressed any of the childish reaction.
"Sorry, Gino. I just... Unless these people have some amazing sort of technology, prolonged exposure to stressful situation in simulations... Brain haemorrhage is the least of what could happen..." The thought brought a brief swell of nausea, but that was probably just conencted to her still feeling sick.
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"Gino... At home, there's laws for how 'real' simulations are allowed to be, at least to the public, and there's a reason for that." Grenn fell silent for a moment, face drawn. "There's some prison sentences that're carried out in simulations... prolonged death-sentences, really, as the person is firstly completely convinced the situation's real, and that sense of reality adds to the stress..."
She shrugged and rubbed her face.
"I don't know. They're probably not after killing us, but we were the 'beta' batch, right? If we had actually died, if our brains had given up from round zero, they'd have known their 'students' can't take that strain, and could avoid it for later rounds."
In a way, she hoped she was wrong. What was even the reason for doing crap like this? But she'd been in that computer room, and while actually getting to the programming in a simulation was actually harder than doing so for a video game, it wasn't impossible.