utopiamods: (The right way to fight Exaclan)
Rakuen Moderators ([personal profile] utopiamods) wrote in [community profile] rakuen2011-01-10 03:56 am

ROUND -1

This morning, the marks of ownership disappear from the bodies of every Weapon who was owned during the previous round. The woman from the introductory video appears on the Exaclan video screens across campus, and on all of the computer screens as well.

She doesn't look very happy.

"My, you weren't very enthusiastic this time, were you?" she says, frowning and waving one finger in disappointment. "That's no good. If you don't fight, you can't earn Tokens to buy your powers or your memories back! If you don't even have those, imagine how hard it'll be to earn Legend Fragments!"

She smiles; the shift from her previous expression is sudden and startling. "You know, if you hear the legend, you just might learn a few things!

"We didn't want to do this, but it looks like we're going to have to. Okay! From now on, Players, you can only go three days without fighting. After that, we'll start taking away one Token a day. And you want your Tokens, don't you?" She smiles even more widely, as though she has no idea why anyone might be upset at being forced into such a situation. "To get you all started, we've given you some free tokens! You already had three each, you know, and we've added seven more. That means you all have ten tokens, so visit a booth and get spending."

She pauses, and then snaps her fingers, "Ah, but only Players can do that, so if any of your Weapons want to buy something, you should do it for them, okay?

"I know you can do it! Believe in yourselves and each other, and you'll achieve utopia!

"Now, here are the Players for this round!"

The screen goes blank, and the following appears:

PLAYERS FOR ROUND -1:
Fletcher Tringham
Kevin Smith
Mei Chang
Meryl Silverburgh
Oichi
Suzaku Kururugi
Tsuki Aoi

[personal profile] leftthesafetyon 2011-01-11 03:03 am (UTC)(link)


They may seem like polar opposites, but the reality of the situation may prove otherwise. may Meryl may think she could handle being a player, but she doesn't have the kind of mindset to even consider it ownership. She was trained to follow orders, and no matter how questionable her loyalty was, it would be a very long time before she would be suited for leading people, and she would never get used to owning them.

"It won't take too long. Two weeks is really short when you're not doing anything. In the meantime, good luck."