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utopiamods) wrote in
rakuen2010-12-28 12:37 am
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Introduction!
The tram quickly arrives at the academy station, and the students onboard are ushered off and directed to the front lobby of the school. They can't miss it; there are signs up pointing toward the main entrance, reading "New student orientation" in big, bright letters. If anyone should care to move off the path, try exploring somewhere else, a teacher will conveniently appear to shoo them back toward the lobby, assuring them that "all your questions will be answered inside".
The lobby is big and spacious, looking more like a university or perhaps a fancy international hotel than a high school. There's a woman sitting at a desk ready to check everyone in, but she's not important right now; what the students should pay attention to is the large flat-screen TV set into one of the walls. As soon as everyone has gathered inside, it clicks on and starts to play a prerecorded video. A cheerful woman appears on-screen; when she speaks, she's so chipper you might just feel your teeth starting to rot.
A map of the academy appears on-screen. The woman stands green-screened in front of the map.
Meanwhile, behind the woman as she speaks, a stylized cartoon sequence plays out in which a man in knight's garb pulls a sword from the chest of a woman in an elaborate princess gown.
The woman holds up one finger, grinning ear-to-ear;
The woman holds one hand up in front of her face apologetically, but continues smiling as ever.
The video clicks off, replaced by a pale blue screen stating the following:
PLAYERS FOR ROUND -2:
Dave Strider
Gino Weinberg
Grenn Atair
Koharu Izaki
Molly Hayes
((OOC: Feel free to post reactions and general mingling in this post. From here on, you're free to make posts, fight battles, attend class, etc.! If you have any questions, get in touch with a mod.
Edit: A mod mistook how much Memory Charms cost. They're five tokens, not ten. Oops! So the post has been edited slightly. That is all!))
The lobby is big and spacious, looking more like a university or perhaps a fancy international hotel than a high school. There's a woman sitting at a desk ready to check everyone in, but she's not important right now; what the students should pay attention to is the large flat-screen TV set into one of the walls. As soon as everyone has gathered inside, it clicks on and starts to play a prerecorded video. A cheerful woman appears on-screen; when she speaks, she's so chipper you might just feel your teeth starting to rot.
"Good afternoon to our new students here at Utopia Academy! Thank you for choosing to enroll with us for this, our first semester of the new year. Our battle system is the best in the world, set up for you, our students! I hope that you all had a fun journey here, and that you've all made some new friends! You're going to need them soon, so keep them close, okay?
"Now, I'm going to explain the rules for you. Make sure to listen carefully, and remember, you can find all of this and more in the Exaclan manual!"
A map of the academy appears on-screen. The woman stands green-screened in front of the map.
"Our academy is fully integrated with a virtual network that includes several layers of tactile, empathic holographics geared toward the battle game Exaclan. Exaclan is a game fought between groups of Players using their respective Weapons; if a Player wins a battle, he or she takes possession of the opposing Player's Weapon. This way, Players can own many, many Weapons. Collect them all!
"As for the Weapons, you might be wondering where those come from. Well, as it turns out, only a few of you are going to be Players. The rest of you are Weapons! Players, if you equip your custom-fitted Exaclan gloves, you will be able to unsheathe your weapon from the chest of any Weapon you own."
Meanwhile, behind the woman as she speaks, a stylized cartoon sequence plays out in which a man in knight's garb pulls a sword from the chest of a woman in an elaborate princess gown.
"Now, since you're all just starting out here, you don't own any Weapons yet. In order to take possession of a Weapon, you must ask permission, and then promise to own and protect it. This is very important! Be nice to your Weapons, and in return, they will bring you to victory!
"The items you draw out of your Weapons' chests aren't real; they are part of the holographic Exaclan system. Each person's Weapon will be different, and they aren't just guns or knives, either. Their form is partly determined by the Weapon's personality, but it's partly randomized. Maybe you'll get lucky. Maybe not. It eliminates natural advantages!
"Now, like I said, the Weapons aren't real, but the damage you do in battle is real. You will feel every blow you take from an opponent's Weapon, and physical damage done to your Weapon will damage the person you drew it from, too. So be careful, or you could cause serious damage!"
The woman holds up one finger, grinning ear-to-ear;
"If you win a battle, ownership of the Weapon you fought against transfers to you. You also earn one Token, and you earn an additional Token for every five battles you fight, whether or not you win. Tokens can be used to buy Upgrades, Link Charms, Memory Charms, and Legend Fragments, so do your best to earn as many Tokens as you can!
"Oh, right, about the Memory Charms... you're probably wondering why there are some things you can't remember. That's just a little precaution we took to make sure that you would participate in Exaclan. You've each been stripped of ten memories: Some of them are very important, but some of them aren't. You can purchase a Memory Charm for five Tokens, which means to regain all of your memories will cost fifty Tokens. Ah, there's a catch, though: You can't use the Memory Charms you buy. You have to give them to other people. So get along with your fellow students and make as many friends as you can, okay?
"Now, if you have any other questions, make sure to consult your Exaclan manuals. They will tell you more about the rules of Exaclan, what you can and cannot do with your Weapons, and so forth. Following this video, the list of Players for this Round will be displayed. Anyone not on that list is a Weapon for this Round. Sorry!"
The woman holds one hand up in front of her face apologetically, but continues smiling as ever.
"In conclusion, welcome to Utopia Academy. Let's all do our best and achieve utopia together!"
The video clicks off, replaced by a pale blue screen stating the following:
Dave Strider
Gino Weinberg
Grenn Atair
Koharu Izaki
Molly Hayes
((OOC: Feel free to post reactions and general mingling in this post. From here on, you're free to make posts, fight battles, attend class, etc.! If you have any questions, get in touch with a mod.
Edit: A mod mistook how much Memory Charms cost. They're five tokens, not ten. Oops! So the post has been edited slightly. That is all!))
ROOMING NOTIFICATIONS - !IMPORTANT!
"Dormitory allocations are now available. Could all students please come to the desk to receive their room number and keys."
After a moment, she repeated it, just in case, and then settled back into her previous prim posture.
Re: ROOMING NOTIFICATIONS - !IMPORTANT!
"Umm, eh. Hi. About... the rooms?" Oh yes. Grenn gritted her teeth and tried to not shift in her seat. She couldn't even pop out a question to something that they'd already made an announcement they wanted people to come up to get information for.
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She swivelled her screen around so it was visible from the student side of the desk, and indicated one of the four rectangles in a semi-circle around what would presumably be the central building. "Just here."
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"Okay, thanks." Taking the keys, Grenn was about to turn around and leave when she actually came up with a question. It only took a bit to get her words in order, even.
"Are they group dorms?"
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"The younger Mr. Tringham, is it? Let's see..." She and her co-worker conferred over the clipboard, "You'll be living in Pale dormitory. Room 1-A. Would you like directions?"
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Re: ROOMING NOTIFICATIONS - !IMPORTANT!
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"Excuse me, I'm Yuki Yagizawa which dorm am I in?" Though she vaguely wondered if she would be spending more time injured in the hospital wing than in her own room as usual.
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"Where's my room?"
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"Sherlock Holmes. Key, please," he says, briefly but politely.
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Not that he needs one, in principle, but it might come in handy as a reference.
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Re: ROOMING NOTIFICATIONS - !IMPORTANT!
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"You two are together? That makes things faster," she gave them both a smile, and quickly located them on her list. "Euphemia li Britannia, you'll be in room 1-B of our Red dormitory. Lelouch vi Britannia... ah, just here. your room is in Black, 1-B." she paused, and glanced up at them, "Siblings? How nice that you're both at the same school."
One of the other receptionists had by this time collected their keys and two of the maps, and placed them within reach on the counter.
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